"The goblins
are trickling into the chamber. They have picks, shovels and
sledgehammers. The half-goblins are gathering them and the supplies.
They'll breach the wall into the upper tunnels soon after they begin,"
said Mand'r Dirjade with concern coloring his words.
"Send your runner to Mid-Tunnel, tell Mand'r Scaris to
send half his men here now and to meet you here with the rest of his
men when they are done. I will send more when I reach Drippool,"
answered Zigny, growing more concerned himself. He hurried up the
tunnel to Drippool.
Sergeant Reke had wasted no time, he ran to Drippool
arriving just as the goblin prisoner was gaining consciousness. The
Mand'r of the Fifth Rank, Frilastic Amberaree, was splashing water on
it. When he and his men saw Reke they snapped to attention. Reke
returned the Mand'r's salute and turned to the groggy goblin. Quois had
hit him hard enough to swell one eye shut and the blow to the head that
had rendered him unconscious was still bleeding. He looked at Reke
through his open eye with obvious fear. Reke knew the goblin language
and how to get information from one.
Reke slowly pulled one arm back as if to hit the creature
again. It ducked and covered it's face with both hands.
"No, please, no, that hurted Glurm," squealed the goblin
in his own language, it paused to think for a moment then continued in
broken gnomish, "No hit. Help no-hair gnome, no hurt."
Reke felt pity welling up inside himself for such a
pathetic creature. He pushed it aside and asked his question.
"How many of you are there?" asked Reke in gnomish, since
the creature could apparently understand it. The look that flashed
across the green face was vicious, but was quickly replaced with fear
once again.
"Neem say there is three goblin for one kobold," said
Glurm in the deep gnome language, glancing around as if afraid his
Chief would know he had answered. Reke had heard the Spike Seat
runner's count of the kobolds at around thirty. A low whistle escaped
Mand'r Amberaree.
"How do you know the language of my people?" asked Reke.
He had been grateful the evil thing had understood his tongue, but was
growing very concerned.
The foolish goblin allowed itself a broken and malicious
chuckle, it sounded like an animal choking to Reke.
"Stupid no-hair big-nose," said Glurm in goblin. The
forgotten fist crashed into the side of his head, and he switched back
to gnomish, "Tribe took a no-hair gnome, I guard him long time, then
Neem took my tribe and torture him."
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Reke turned to
the Mand'r and spoke in a very low voice. The goblin leaned in to hear
just in time to hear Reke order the Mand'r to tie his hands and feet,
then throw him into the Pool.
"No, please, I help," squealed Glurm, "the Chief say he
lead us to gnome treasure. He say gnomes not use this cave, not know we
to attack." That had been the intention of the ruse, to ferret out the
most important information as quick as possible. They were running out
of time and couldn't waste it in this interrogation. Reke again turned
to the Mand'r, but this time meant what he had to say.
"Take him to the guardhouse and lock him in the storage
chamber. We'll need him later. Take only two gnomes, the rest will
remain with me, and hurry back," ordered Reke. Mand'r Amberaree pointed
to two of his men, they in turn grabbed the arms of the goblin, bound
his hands behind his back and led him down the tunnel to the guardhouse
followed by their Mand'r. The remaining gnomes looked to Reke for their
orders. As Reke took in a breath to command the Fifth Rank, Zigny
dashed around the corner. He looked around in puzzlement.
"Where is the prisoner? Nevermind that, the goblins are
gathering to breach the wall in the Cavern of Spikes. Fifth Rank, Spike
Seat needs you to reinforce them. Go, Now. Did you learn anything
useful?" asked Zigny turning to his second as the svirfguard marched to
Spike Seat. They both followed at a quick pace, while Reke relayed the
information he had gathered.
"Over a hundred of the little buggers, that's going to be
rough. We need to wait for reinforcements, but don't have the time,"
said Zigny, mostly to himself.
"What do you mean by over a hundred? There are only thirty
or so of the little grey armored kobolds and the goblin said there were
three goblins for every kobold. Add to that the Fear of the Pool has
wiped out almost forty of them, we only have about fifty of the little
nasties to deal with," said Reke his mental math perfect as always.
"No that is only the shock troops of the kobolds, there
are another twenty-five or so of the little things armed with slings.
That brings the goblin numbers to about one hundred and eighty, minus
what the Fear killed leaves easily over a hundred. If you're right in
believing Glurm, they know of Sparkside, they just don't know we're
here. That could be our only advantage. They will breach the tunnels,
then we will charge into them from both directions. Almost the entire
warmwatch is waiting on the opposite side of the wall in the Cavern of
Spikes, when the goblins come through they will attack-" said Zigny
laying out his plan.
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